Players who’ve been poking around FH6 lately have probably noticed that the game still hides a lot more than it shows on the surface, and that’s part of the fun. If you’re chasing FH6 Credits or just wandering off the clean racing line, you’ll keep running into odd little secrets, broken bits of geometry, and car quirks that feel like they slipped through the cracks.
Garage spaces that do not quite behaveOne of the stranger finds is the Minka House garage in the Eto region. People have managed to squeeze vehicles between the rear wall and the water tanks, and once that happens, the garage sort of opens up in a way it was never meant to. You can see the interior clearly, but you can’t really use it. It’s there, fully lit and visible, just sitting behind a thin layer of bad collision. It feels less like a proper secret area and more like a peek behind the curtain, which is honestly what makes it interesting.
Leftover props and busted visualsThe Yumeji House garage menu has its own weird moment too. If you move the camera just right, there’s a dinosaur prop hidden behind the wall. Not a tiny bit of scenery either, but a full model with a head and body. That kind of thing usually makes players think of old test assets that never got cleared out. The BMW M5 (1995) brings a different kind of oddity. Its price has climbed from 14,000 credits in Horizon 2 to 48,000 in Horizon 6, and some paint setups still show the lower lip in the wrong color. It’s a small bug, sure, but people notice that stuff fast.
Tokyo keeps leaking at the edgesThe Tokyo region seems to be full of boundary issues. In one corner, a vehicle can slide against the back wall and slip into hidden residential spaces. In another, the Daikoku tank area lets players brush up against NPC zones and explore a tiny forbidden pocket that should probably stay closed off. There’s also the Tokyo Station co-op exploit, where a heavy car and a Peel P50 can be used together to force a wall breach. Once inside, players have found railway geometry, festival staging areas, and bits of the map that look like they were meant to stay out of sight.
Car bugs that stand out on the roadA few cars are drawing attention for the wrong reasons. The Mitsubishi Lancer Evolution X has shown different front-end details across titles, with Horizon 4 carrying more visible grille internals, Horizon 5 landing somewhere in the middle, and Horizon 6 looking a bit oversized and flat up front. The Evolution VI Tommy Makinen Edition has its own issue, where the roll cage upgrade doesn’t appear properly even though the interior seems partly altered. The Lamborghini Aventador LP700-4 is another one. Its wing deployment sound still kicks in during acceleration and deceleration, even when a Liberty Walk kit is fitted, so the audio and the visuals are clearly out of sync.
The new FD2 and what people are talking aboutThe Honda Civic Type R FD2 is probably the cleanest addition in this batch. It brings the kind of K20 sound that JDM fans look for, plus a proper VTEC crossover that you hear straight away. The customization side is solid too, with a Mugen-style body kit, titanium exhaust options, and badge swaps that change the car’s look in a neat way. It feels like a car added by people who actually care how the thing should sound and sit on the road. And if you’ve been collecting parts, tuning builds, or just trying to keep your garage moving, it’s the sort of release that makes buy cheap FH6 Credits look pretty tempting.At U4GM, we keep gamers in the loop with smart tips, real updates, and a friendly space that feels easy to trust.